Mortal Kombat 11 – A Bloody Return


Change is never easy, that goes without saying, to remain relevant for nearly three decades in an industry that constantly evolves with each new generation is something that should be applauded. Mortal Kombat has done something that few franchises can attest too; they’ve remained near the top of their genre while never once having to sacrifice their image. With all of the controversy that has surrounded the series, it’s a wonder that they were able to stick around after the first 3 entries. Brutal, bloody, and uncompromising, Mortal Kombat is here to stay and could give zero fucks about who says otherwise.

(Credit to Mortal Kombat)

Netherealm Studios teased the next iteration at the 2018 Game Awards and it had the gaming community buzzing with excitement. The past two entries were fantastic, featuring combat that was balanced and accessible to a wide audience while somehow upping the gore factor without any pushback from ratings boards.

Usually, narratives found in fighting games focus solely on the selected character and are generally there to serve as a tutorial. Mortal Kombat 9 and X featured detailed narratives that practically retconned the lore of the entire series. They were reboots, but damn if they weren’t gripping, with so many twists and turns that took many by surprise.

(Credit to Mortal Kombat)

You can clearly see why fans would be excited for Mortal Kombat 11. In the capable hands of creator Ed Boon, the franchise has thrived and dominated in a genre that has seen a number of established series disappeared. On January 17, at a special event in London, MK11 was revealed detailing a number of new features that should keep fans satiated until its release in April.

While combat remains bloody and brutal, the faster pace from MKX has been replaced by a more methodical approach. Characters will have multiple variations and there are a number of customizable options to ensure gameplay diversity. A new and prominent feature will be the “Fatal Blow”, which will activate once your health drops under 30%. If the attack lands, it can do immense damage and could possibly turn the match in your favor.

Seven characters were initially revealed, but the story trailer showed Liu Kang, Kung Lao, Shinnock, and the villain of the campaign, who apparently has been manipulating the events of the series from behind the scenes. The story looks to continue the strong efforts from MKX and during the events of the game, there will be moments where older versions of the characters will fight with their younger selves. If the narrative is anything like MK9 and MKX, it will probably end up being the best part of the game and is something to really look forward too.

(Credit to Mortal Kombat)

One of the things that stood out regarding the reveal was just how visually stunning this title is, character are detailed and the animations are fluid. Fatalities continue the trend of being incredibly visceral, with slow motion to really highlight the dismemberment and gore. Out of all the fatalities shown, Barakas was easily the best as he rips and tears through an opponents face for a tasty brain snack. Being able to be this creative with fatalities after 11 iterations is impressive, but Netherrealm Studios continues to find a way.

As we move toward its eventual release, more information is sure to be revealed about MK11. Beyond character and stage reveals, hopefully some surprises are in store. You can expect guest characters from horror movies to more than likely come in the form of DLC. But I am interested in what other modes will be available outside of the Campaign. There tends to be a lot of secrets and hidden modes within older titles and as they’ve had four years to develop this title, it’s not out of the realm of possibility that there are some goodies in store.

Mortal Kombat 11 is coming for the throne.

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